using System;


using System.Collections.Generic;


using System.Text;





namespace HREngine.Bots


{


	class Sim_AV_218 : SimTemplate //* 神秘羊毛 Mystic Wool


//Transform all minions into 1/1 Sheep.


//使所有随从变形成为1/1的绵羊。 


	{


		


		


		private CardDB.Card sheep = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.CFM_621_m5);





        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)


        {


            foreach (Minion m in p.ownMinions)


            {


				p.minionTransform(m, sheep);


            }


            foreach (Minion m in p.enemyMinions)


            {


				p.minionTransform(m, sheep);


            }


        }





        public override PlayReq[] GetPlayReqs()


        {


            return new PlayReq[] {


                new PlayReq(CardDB.ErrorType2.REQ_MINIMUM_TOTAL_MINIONS, 1),


            };


        }


    }


}